RayFire 1.82 For 3ds Max 2019 Fixed
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How to Use RayFire 1.82 for 3ds Max 2019 to Create Stunning Destruction Effects
If you are a 3D artist who wants to create realistic and dynamic destruction effects in your scenes, you might want to check out RayFire 1.82 for 3ds Max 2019. RayFire is a powerful plug-in that allows you to simulate rigid body dynamics, fragmentation, shattering, demolition, and more with ease and efficiency.
In this article, we will give you a quick overview of some of the features and benefits of using RayFire 1.82 for 3ds Max 2019, and show you some examples of how you can use it to create amazing destruction effects.
What is RayFire 1.82 for 3ds Max 2019?
RayFire 1.82 for 3ds Max 2019 is the latest version of the popular plug-in developed by RayFire Studios. It is compatible with Autodesk 3ds Max 2017 to 2023, and supports both Bullet and Nvidia PhysX physics engines.
RayFire 1.82 for 3ds Max 2019 offers a variety of features and tools that enable you to create realistic and dynamic destruction effects in your scenes. Some of the main features include:
Interactive Demolition System: This feature allows you to create dynamic simulation and demolish objects according to their material and collision strength during simulation. You can also affect objects during simulation by forces, space warps, and mouse cursor.
Shatter Modifier: This modifier allows you to damage and fragment objects based on tetrahedron geometry. You can control the amount, size, shape, and distribution of the fragments, as well as apply different materials and textures to them.
Voronoi Modifier: This modifier allows you to shatter objects based on Voronoi diagram. You can adjust the number, size, and randomness of the cells, as well as apply different materials and textures to them.
Bricks Modifier: This modifier allows you to quickly fragment objects into bricks or stones. You can choose from various presets or customize your own layout, size, shape, and orientation of the bricks.
Cache Object: This object allows you to cache geometry and animation in a single file and store it outside of the scene. This can help you save memory and improve performance.
RayFire 1.82 for 3ds Max 2019 also provides other features such as asperity, glass cracking, image tracing, voxelization, slice, explosion, clustering, and more.
Why Use RayFire 1.82 for 3ds Max 2019?
RayFire 1.82 for 3ds Max 2019 is a must-have plug-in for any 3D artist who wants to create stunning destruction effects in their scenes. Here are some of the benefits of using RayFire 1.82 for 3ds Max 2019:
Production Proven: RayFire has been used by hundreds of freelancers, students, game studios, VFX houses, and engineering companies for over eight years. It has proven its efficiency and quality in many projects such as Independence Day: Resurgence, Star Wars: The Old Republic â Knights of the Fallen Empire, Batman: Arkham City, Dishonored 2, Diablo 3, and more.
Easy to Learn, Easy to Use: RayFire has a user-friendly interface that makes it easy to learn and intuitive to use. You can watch one hour of video tutorials to start using RayFire in your projects.
User Friendly Support & Maintenance: RayFire does not have any node lock or authorization system. You can install it and use it right away. RayFire license is perpetual and provides one year of support and maintenance which includes all new releases for free. After a year you can upgrade your license and get one more year.
How to Use RayFire 1.82 for 3ds Max 2019?
To use RayFire 1.82 for 3ds Max 2019, you need to install the plug-in first. You can download it from the official website or from your reseller. After installing the plug-in, you can find it in the Create panel under Helpers category.
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